ANN: Examples for Physically Based Rendering

Update:

I have renamed the examples:

It makes more sense logically and also for testing. Also you can now read in HDR skyboxes to produce nice hi-res images. There are some nice ones here Poly Haven.

I hope to have an anisotropic texturing example done real soon, it wil be called … wait for it … PBR_Skybox_Anisotropy, thanks to @Lfx_Paul for the anisotropic textures.

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