I can confirm this is a crash in Linux. It works Ok in Windows.
In looking at the debugger it seems to be crashing at line 112 in the function void FireTimers(vtkXRenderWindowInteractor* rwi)
in vtkXRenderWindowInteractor.cxx
after the first iteration, so it is probably accessing a nonexistent timer (my guess). On line 120: rwi->IsOneShotTimer(timerId)
is false
which may also be a clue.
I have no idea what is going on. @ben.boeckel any ideas?