# BVTKNodes - photorealistic rendering of VTK data in Blender

**URL:** <https://discourse.vtk.org/t/bvtknodes-photorealistic-rendering-of-vtk-data-in-blender/3268>\
**Category:** Development\
**Created:** [May 10, 2020, 5:52pm UTC](https://discourse.vtk.org/t/bvtknodes-photorealistic-rendering-of-vtk-data-in-blender/3268 "2020-05-10T17:52:55Z")\
**Posts on this page:** 1\
**Showing post:** 22

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**Author:** ![Silvano](https://discourse.vtk.org/letter_avatar_proxy/v4/letter/s/3e96dc/32.png) [@Silvano](https://discourse.vtk.org/u/Silvano)\
**Post date:** [July 8, 2020, 1:28pm UTC](https://discourse.vtk.org/t/bvtknodes-photorealistic-rendering-of-vtk-data-in-blender/3268/22 "2020-07-08T13:28:35Z")

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You can stack up the dicom images to form a 3D vtkImageData and save it as a vti-file.  
This can be done using a simple python script, and will allow you to inspect your data using Paraview.  
Then, if you want to try the volume rendering of Blender you should convert the vti to a vdb.  
I wasn’t able to setup a converter in python, but in C++ is easy enough.  
You may get the source code [here](https://drive.google.com/file/d/1knPNN-JUAKCdtrE7-cbiL8Bm2zx90dZ1/view?usp=sharing) ( but you have to figure out how to compile it on your os )

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