Calculation of 4x4 matrix of planes

Hi David,
Thank you for your advice.

I was able to understand the translation of the plane.

Should I apply a matrix to the following vtkImageReslice after this?

vtkSmartPointer<vtkImageReslice> reslice =
vtkSmartPointer<vtkImageReslice>::New();
reslice->SetInputConnection(reader->GetOutputPort());
reslice->SetOutputDimensionality(2);
reslice->SetResliceAxes(resliceMatrix);
reslice->SetInterpolationModeToLinear();
reslice->SetOutputOrigin(0.0, 0.0, 0.0);
reslice->SetOutputExtent(0, n-1, 0, n-1, 0, 0);
reslice->SetOutputSpacing(s, s, s);

Also in the last comment, could you explain a little more about about 1.5 times the maximum volume?

@dgobbi