I solved, actually all that need to be done is to used vtkMath::Cross(directionXAxis, directionYAxis, resultZCross);
as last vector is need to be calculate as cross product from others two.
But thanks for help
I solved, actually all that need to be done is to used vtkMath::Cross(directionXAxis, directionYAxis, resultZCross);
as last vector is need to be calculate as cross product from others two.
But thanks for help