Hi,
I don’t know what could cause WebGL contexts to be created but you can put a breakpoint at the only place in vtk.js where a WebGL context can be created: in Rendering/OpenGL/RenderWindow/index.js
in get3DContext
(line 301).
Hi,
I don’t know what could cause WebGL contexts to be created but you can put a breakpoint at the only place in vtk.js where a WebGL context can be created: in Rendering/OpenGL/RenderWindow/index.js
in get3DContext
(line 301).