const pointsNumber = points.getNumberOfPoints();
const colors = new Uint8Array(pointsNumber * 3);
for (let i = 0; i < pointsNumber; i += 1) {
colors[i * 3 + 0] = 0;
colors[i * 3 + 1] = 255;
colors[i * 3 + 2] = 0;
}
I realized color rendering in this way. I didn’t use the vtkColorTransferFunction class. How do I write it if I use this class? Also, I want to set the transparency of the point. How do I configure it