# I can see jaggy edges when object is translucent

**URL:** https://discourse.vtk.org/t/i-can-see-jaggy-edges-when-object-is-translucent/13048
**Category:** Support
**Created:** [January 11, 2024, 1:37am UTC](https://discourse.vtk.org/t/i-can-see-jaggy-edges-when-object-is-translucent/13048 "2024-01-11T01:37:45Z")
**Posts on this page:** 1
**Page:** 1

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### Author: ![baker-Xie](https://discourse.vtk.org/user_avatar/discourse.vtk.org/baker-xie/32/8169_2.png) [@baker-Xie](https://discourse.vtk.org/u/baker-Xie)
#### Post date: [January 11, 2024, 1:37am UTC](https://discourse.vtk.org/t/i-can-see-jaggy-edges-when-object-is-translucent/13048/1 "2024-01-11T01:37:45Z")

</div>

![image](https://discourse.vtk.org/uploads/default/original/2X/b/b8cd4c0dcbea956115efafcefab69a032465aaa9.png)

The left is a vtkCubeSource → vtkActor -\>SetOpacity(0.3);  
The right is a vtkCubeSource → vtkActor -\>SetOpacity(1);

I can see clearly jaggy edges in the left cube. Why so much difference? Is there a solution to eliminate edges in the left cube? MultiSample is set to 8.（I didn’t see such phenomena in three.js, so is this a bug?）
