# In volume rendering, how to set the rendering result to not blur when rotating the camera

**URL:** https://discourse.vtk.org/t/in-volume-rendering-how-to-set-the-rendering-result-to-not-blur-when-rotating-the-camera/11294
**Category:** Development
**Tags:** jobs, code
**Created:** [April 25, 2023, 12:47pm UTC](https://discourse.vtk.org/t/in-volume-rendering-how-to-set-the-rendering-result-to-not-blur-when-rotating-the-camera/11294 "2023-04-25T12:47:19Z")
**Posts on this page:** 1
**Showing post:** 2

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### Author: ![Paulo\_Carvalho](https://discourse.vtk.org/user_avatar/discourse.vtk.org/paulo_carvalho/32/370_2.png) [@Paulo\_Carvalho](https://discourse.vtk.org/u/Paulo_Carvalho)
#### Post date: [April 25, 2023, 10:13pm UTC](https://discourse.vtk.org/t/in-volume-rendering-how-to-set-the-rendering-result-to-not-blur-when-rotating-the-camera/11294/2 "2023-04-25T22:13:55Z")

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Hello,

What mapper are you using? `vtkSmartVolumeMapper`? That blur while dragging is a kind of optimization to trade rendering quality for smooth/high FPS during user interaction.

regards,

PC

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