# new to vtk/render a prism(wall) that vibrates along time

**URL:** https://discourse.vtk.org/t/new-to-vtk-render-a-prism-wall-that-vibrates-along-time/1818
**Category:** Support
**Created:** [September 25, 2019, 9:36am UTC](https://discourse.vtk.org/t/new-to-vtk-render-a-prism-wall-that-vibrates-along-time/1818 "2019-09-25T09:36:45Z")
**Posts on this page:** 1
**Page:** 1

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### Author: ![hgropelli](https://discourse.vtk.org/user_avatar/discourse.vtk.org/hgropelli/32/919_2.png) [@hgropelli](https://discourse.vtk.org/u/hgropelli)
#### Post date: [September 25, 2019, 9:36am UTC](https://discourse.vtk.org/t/new-to-vtk-render-a-prism-wall-that-vibrates-along-time/1818/1 "2019-09-25T09:36:45Z")

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Hello! I’m new to vtk. I already rendered in .vtk a group of particles (vtkunstructuredgrid) in movement (+1000) with scalars (temperature, radius…) to view in paraview, I had previously all conditions of particles generated by a fortran code. Besides that, now I’m litlle bit confused in how to render a wall/prism that vibrates(68hz) with only the initial conditions (coordinates of structure, repose, v=0). I was reading the vtk user guide witch inspired me to use vtkpolydata, but to create a animation I would need to repeat that several times, someone has a better method and could help me?  
Also, it’s planned to integrate this vibrating wall to the animation of the particles above-mentioned.  
Thanks for your help!
