# object seems wrong rendered when transparency are used

**URL:** https://discourse.vtk.org/t/object-seems-wrong-rendered-when-transparency-are-used/13014
**Category:** Support
**Created:** [January 5, 2024, 5:01am UTC](https://discourse.vtk.org/t/object-seems-wrong-rendered-when-transparency-are-used/13014 "2024-01-05T05:01:15Z")
**Posts on this page:** 1
**Showing post:** 2

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### Author: ![lassoan](https://discourse.vtk.org/user_avatar/discourse.vtk.org/lassoan/32/50_2.png) [@lassoan](https://discourse.vtk.org/u/lassoan)
#### Post date: [January 7, 2024, 10:47pm UTC](https://discourse.vtk.org/t/object-seems-wrong-rendered-when-transparency-are-used/13014/2 "2024-01-07T22:47:36Z")

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If you have transparent actors in the renderer then you may need to enable depth peeling for correct appearance. I don’t know if the changing in antialiasing behavior is expected or not.

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_[View the full topic](https://discourse.vtk.org/t/object-seems-wrong-rendered-when-transparency-are-used/13014)._
