Thanks @lassoan!
For what it’s worth I did some quick print debugging yesterday, and got as far as confirming that paintGL
of the underlying QVTKOpenGLWindow
is not called when Render()
is called in my test case.
Thanks @lassoan!
For what it’s worth I did some quick print debugging yesterday, and got as far as confirming that paintGL
of the underlying QVTKOpenGLWindow
is not called when Render()
is called in my test case.