Remote interaction. Gestures handling

Update:
Sorry for the inconvenience. Turned out to be straightforward, according to data transmitted from vtkInteractorStyleRemoteMouse class.

For example, the pinch handling with camera zoom that worked for me:

@exportRpc(“viewport.gesture”)
def updateGesture(self, event):

  if 'StartPinch' in event["type"]:
    self.getApplication().InvokeEvent('StartInteractionEvent')
    renderWindow = self.getView(event['view'])
    print("StartPinch")
    camera = renderWindow.GetRenderers().GetFirstRenderer().GetActiveCamera()
    self.fp = camera.GetFocalPoint()
    self.pos = camera.GetPosition()
    
  if 'Pinch' in event["type"]:
    renderWindow = self.getView(event['view'])
    
    
    if renderWindow and 'scale' in event:
       scaleF=1.5
       zoomFactor = event['scale']/scaleF;

       camera = renderWindow.GetRenderers().GetFirstRenderer().GetActiveCamera()
       
       camera.Zoom(zoomFactor)
     
       renderWindow.Modified()

  if 'EndPinch' in event["type"]:
    self.getApplication().InvokeEvent('EndInteractionEvent')