using vtkActor2D along with vtkImageCanvasSource2D results in wrong color

Hi Paulo,
Thanks for reply. In several examples(eg. this and this) they all used unsigned char as scalar types for vtkImageCanvasSource2D class. If I change my code to using double, ie.

  vtkNew<vtkImageCanvasSource2D> source;
    source->SetScalarTypeToDouble();
    source->SetExtent(extent);
    source->SetNumberOfScalarComponents(4); // Ensure 4 components for RGBA
    source->SetDrawColor(0, 0, 0, 0); // Transparent background
    source->FillBox(extent[0], extent[1], extent[2], extent[3]);
    source->SetDrawColor(1.0, 1.0, 0, 1.0); // Yellow color with full opacity
    source->DrawCircle(200, 100, 30);
    source->Update();

nothing will be shown.

Regards