# VTK Incorrect Shadows

**URL:** https://discourse.vtk.org/t/vtk-incorrect-shadows/5057
**Category:** Development
**Created:** [January 26, 2021, 12:39am UTC](https://discourse.vtk.org/t/vtk-incorrect-shadows/5057 "2021-01-26T00:39:58Z")
**Posts on this page:** 1
**Showing post:** 4

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### Author: ![Sean\_Curtis](https://discourse.vtk.org/user_avatar/discourse.vtk.org/sean_curtis/32/718_2.png) [@Sean\_Curtis](https://discourse.vtk.org/u/Sean_Curtis)
#### Post date: [October 25, 2023, 9:44pm UTC](https://discourse.vtk.org/t/vtk-incorrect-shadows/5057/4 "2023-10-25T21:44:17Z")

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See also [12000](https://discourse.vtk.org/t/invalid-shadow-shape-affected-by-the-aspect-ratio-of-the-window/12000).

I’m having similar artifacts. If I start recompile so that the render window is square, I get good shadows; and it survives resizing the window (although my window is not as well behaved as in the video above). But if the render window is _not_ square, I get cropped regions of illumination.

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_[View the full topic](https://discourse.vtk.org/t/vtk-incorrect-shadows/5057)._
