I am trying to debug the issue and it appears vtkScalarBarActor is calling bindTexture with a target value of 0. All of the other calls to this function from my program are passing a value of 3553 (gl.TEXTURE_2D) for a target.
I am trying to debug the issue and it appears vtkScalarBarActor is calling bindTexture with a target value of 0. All of the other calls to this function from my program are passing a value of 3553 (gl.TEXTURE_2D) for a target.