3D reconstruction of an object from slices in cylindrical coordinate system

If your slices are essentially pixel data, your output of reconstruction should be of type vtkImageData.

If your slices were in the cartesian coordinate system, all you have to do is stack them up in a vtkImageData along the Z-dimension. In the case of a cylindrical coordinate system, you’d have to come up with the transformation yourself. Note that vtkImageData is axis-aligned.

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