Base64 woes & associated questions regarding how vtk reads data in the xml form

To answer my own question the entire data array should be encoded at once with the header together as one base64 string.

The header should not include it’s own size.

<VTKFile type="PolyData" version="1.0" byte_order="BigEndian" >
    <PolyData>
        <Piece NumberOfPoints="27" NumberOfVerts="0" NumberOfLines="0" NumberOfStrips="0"  NumberOfPolys="0">
          <Points>
              <DataArray type="Float64" NumberOfComponents="3"  Name="Points" format="binary">AAAUQD/wAAAAAAAAP/AAAAAAAAA/8AAAAAAAAD/wAAAAAAAAP/AAAAAAAABAAAAAAAAAAD/wAAAAAAAAQAAAAAAAAAA/8AAAAAAAAEAAAAAAAAAAP/AAAAAAAAA/8AAAAAAAAD/wAAAAAAAAQAAAAAAAAABAAAAAAAAAAEAAAAAAAAAAP/AAAAAAAABAAAAAAAAAAEAAAAAAAAAAQAAAAAAAAAA/8AAAAAAAAEAAAAAAAAAAQAAAAAAAAABAAAAAAAAAAD/wAAAAAAAAP/AAAAAAAAAAAAAAAAAAAD/wAAAAAAAAQAAAAAAAAAAAAAAAAAAAAEAAAAAAAAAAP/AAAAAAAAAAAAAAAAAAAEAAAAAAAAAAQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAP/AAAAAAAAA/8AAAAAAAAAAAAAAAAAAAP/AAAAAAAABAAAAAAAAAAAAAAAAAAAAAQAAAAAAAAAA/8AAAAAAAAAAAAAAAAAAAQAAAAAAAAABAAAAAAAAAAD/wAAAAAAAAAAAAAAAAAAA/8AAAAAAAAD/wAAAAAAAAAAAAAAAAAABAAAAAAAAAAEAAAAAAAAAAAAAAAAAAAAA/8AAAAAAAAEAAAAAAAAAAAAAAAAAAAABAAAAAAAAAAD/wAAAAAAAAAAAAAAAAAAAAAAAAAAAAAEAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAP/AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAQAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA/8AAAAAAAAAAAAAAAAAAAAAAAAAAAAABAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA==</DataArray>
          </Points>
        </Piece>
    </PolyData>
</VTKFile>

^ the working equivilant of what I was trying.
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