// Customize event handling through a subclass of vtkInteractorStyleTrackballCamera.
// This allows picking and probing by clicking on objects in the scene, for example.
m_myInteractor = vtkSmartPointer<v3dMouseInteractor>::New();
m_myInteractor->SetDefaultRenderer(m_renderer);
m_vtkwidget->renderWindow()->GetInteractor()->SetInteractorStyle( m_myInteractor );