Hello everyone,
I would like to know if it is possible to use texture image files in .ktx2 or .basisu format in C++ VTK (not VTK.js).
If it is not implemented yet, how can I approach it?
Hello everyone,
I would like to know if it is possible to use texture image files in .ktx2 or .basisu format in C++ VTK (not VTK.js).
If it is not implemented yet, how can I approach it?
Is this something the OpenGL driver needs to support or is it a file format VTK needs to be able to read from disk?
Its more about having a image reader for this format that can produce a vtkImageData.