Hey David, Will
Thanks for your responses!
I did look into your vtkClipClosedSurface class and I think it could work but it might not fit my use case.
What I have tried is subclassing vtkPointLocator and overriding the InsertUniquePoint method with a custom one, this doesn’t merge points (which is what I need for now). This seems to work ok, not sure if this is the best solution. Only thing is that there are a lot of ghost points left over from the outside the clipped bounds so I gotta get rid of those in the custom locator class…
Thanks for your help!
- Waqas