Draw an actor always on top of the secene.

Hello,

Alternativelly, you can try using two renderers and set one of them to be the topmost:

   m_rendererMainScene->SetLayer( 0 ); //the renderer of layer 0 has background and is rendered first.
   m_rendererForeground->SetLayer( 1 ); //layers greater than zero have no background and are rendered afterwards.

regards,

PC

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