I also did debugging the python code and its in the fboRenderer.py
line 33: self.rw.OpenGLInitContext()
. So when the vtkGeneric/ExternalOpenGLRenderWindow
calls the OpenGLInitContext
. But that does not brings me any further, or do have a suggestion here?
I tried to write a CmakeLists.txt
for that Test, but my skills do not seemed to be enough to get that running. I always get an error in fatal error: vtk_glew.h: No such file or directory 12 | #include <vtk_glew.h>
…
Nevertheless many thanks again