Thats an excellent point - I suppose my application is more focused on cell picking than point picking as we want to retain the input mesh’s resolution as much as possible so I’ll have to find a work around for that.
Thanks, @lassoan!
Thats an excellent point - I suppose my application is more focused on cell picking than point picking as we want to retain the input mesh’s resolution as much as possible so I’ll have to find a work around for that.
Thanks, @lassoan!