I have an interest in understanding more about ProteinRibbons.
I came across this example.
https://examples.vtk.org/site/Cxx/Visualization/ProteinRibbons/
I built the example and started looking at the generated ribbon geometries.
I noticed that for some of the ribbons, some section of the ribbon appears to be twisted.
I’d like to dive deeper into the method/algorithm that was use to generate those ribbon geometries, I am specifically interested in the inputs to the engine/algorithm where those geometries are being created to understand what is going on.
Can someone with a knowledge of ProteinRibbons be able to point me in the right direction to dive deeper (in the C++ source code) ?