Volume rendering invalid texture dimensions

My graphics card (geforce gtx 1070) actually supports this big volume, but the customer gpu probably will not support these dimensions.
The rendering speeds for 4112x3008x32 are as follow:
whole volume with vtkOpenGLGPUVolumeRayCastMapper : ~150fps
whole volume with vtkOpenGLGPUVolumeRayCastMapper and SetPartitions(2, 2, 2) : ~3fps
partitioned volume with vtkMultiBlockVolumeMapper 2x2x2 : ~70fps