Technically webgl does support line width but it is legal for a driver to set the maximum and minimum width to be 1.0 which some drivers do. So you can have wide lines as long as their width is 1.0 On desktop we catch this case and convert lines to triangles which we reposition using a geometry shader etc. It is a lot of work.
Hi, thanks a lot for implementing this feature. I found it very useful. This increased the width of my visualization CPlantBox Web Assembly.
Just wondering, is is now possible to make each line with different linewidth?