Hi everyone,
I am facing an issue where my VTK-based application is rendering only a black screen instead of displaying the expected 3D visualization. I am using VTK with Python/C++ and OpenGL,and everything was working fine until I upgraded to a newer version.
Now, when I try to render a scene, the window appears but stays completely black. The application does not crash, and no error messages are displayed in the console.
System & Setup Details:
Programming Language: Python / C++
Graphics API: OpenGL
Operating System: Windows 11 / Linux Ubuntu 22.04
Issue Behavior:
The window opens, but only a black screen is shown.
No rendering errors appear in the log.
Tried resetting the camera and checking light sources, but no effect.
Other OpenGL applications work fine.
Could this be related to missing shaders, graphics driver compatibility, or a rendering pipeline issue?
Has anyone else faced a similar problem? Any insights or debugging tips would be greatly appreciated. Thanks!