vtkCellArray containing pointers to other vtkCellArrays

Yes, I considered this demo example before. However, the methods you use create new data in the memory (if you allocate memory, the operations will be faster, but it still allocates new memory). On the other hand, I want to use the existing memory from the simulation mesh. As far as I know, the SetData method is the way to instruct VTK to use an already existing memory block.