Does there exist such a thing as a threaded version of vtkDataObject::DeepCopy()?
It turns out that the DeepCopy that happens inside of vtkTemporalDataSetCache when using extended memory is quite a bottleneck. We should be able to make better use of available memory bandwidth if we did not do the copy of at least large arrays sequentially.
I’ve done a minimum amount of snooping around inside of vtkSMPTools and in @AllisonVacanti’s c++11 modernization posts and I can see how it might be done, but as always I was hoping that someone else had already done it.
thanks for your ideas.