Found solution here: Unwanted interpolation in vtkTexture
when I turn on SeemlessV in PolyDataMapper, the “glitches” gone.
Instead, it tries to connect itself over the “seam”.
Look that nose, I hope that someone has better suggestions.
Found solution here: Unwanted interpolation in vtkTexture
when I turn on SeemlessV in PolyDataMapper, the “glitches” gone.
Instead, it tries to connect itself over the “seam”.
Look that nose, I hope that someone has better suggestions.