I used vtkPolyDataBooleanFilter for Boolean operation
Before the Boolean operation
This surface looks very smooth
But after the Boolean operation
Why is that? Is there a solution?
Looks like you are missing the normals in the process. You can add them back with vtkPolyDataNormals filter.
I still don’t get it. Can you be more specific?Or is there any documentation i can refer to?thank you
- Ok, thank you. This is very useful