Using vtkCameraOrientationWidget
or vtkOrientationMarkerWidget
works fine on a “barebones” Python script:
#!/usr/bin/env python3
import vtk
renderer = vtk.vtkRenderer()
render_window = vtk.vtkRenderWindow()
render_window.AddRenderer(renderer)
render_window_interactor = vtk.vtkRenderWindowInteractor()
render_window_interactor.SetRenderWindow(render_window)
render_window_interactor.GetInteractorStyle().SetCurrentStyleToTrackballCamera()
sphere_source = vtk.vtkSphereSource()
mapper = vtk.vtkPolyDataMapper()
mapper.SetInputConnection(sphere_source.GetOutputPort())
actor = vtk.vtkActor()
actor.SetMapper(mapper)
renderer.AddActor(actor)
cow = vtk.vtkCameraOrientationWidget()
cow.SetParentRenderer(renderer)
cow.On()
axes = vtk.vtkAxesActor()
om = vtk.vtkOrientationMarkerWidget()
om.SetOrientationMarker(axes)
om.SetInteractor(render_window_interactor)
om.On()
renderer.ResetCamera()
render_window.Render()
render_window_interactor.Start()
But trying to do the same in a Qt environment (PyQt5) does not display the widgets:
#!/usr/bin/env python3
import sys
import vtk
from PyQt5 import Qt
from vtk.qt.QVTKRenderWindowInteractor import QVTKRenderWindowInteractor
class Ui_MainWindow(object):
def setupUi(self, MainWindow):
MainWindow.setObjectName("MainWindow")
self.centralWidget = Qt.QWidget(MainWindow)
self.gridlayout = Qt.QGridLayout(self.centralWidget)
self.vtkWidget = QVTKRenderWindowInteractor(self.centralWidget)
self.gridlayout.addWidget(self.vtkWidget, 0, 0, 1, 1)
MainWindow.setCentralWidget(self.centralWidget)
class SimpleView(Qt.QMainWindow):
def __init__(self, parent=None):
Qt.QMainWindow.__init__(self, parent)
self.ui = Ui_MainWindow()
self.ui.setupUi(self)
renderer = vtk.vtkRenderer()
self.ui.vtkWidget.GetRenderWindow().AddRenderer(renderer)
render_window_interactor = self.ui.vtkWidget.GetRenderWindow().GetInteractor()
render_window_interactor.GetInteractorStyle().SetCurrentStyleToTrackballCamera()
sphere_source = vtk.vtkSphereSource()
mapper = vtk.vtkPolyDataMapper()
mapper.SetInputConnection(sphere_source.GetOutputPort())
actor = vtk.vtkActor()
actor.SetMapper(mapper)
renderer.AddActor(actor)
cow = vtk.vtkCameraOrientationWidget()
cow.SetParentRenderer(renderer)
cow.On()
axes = vtk.vtkAxesActor()
om = vtk.vtkOrientationMarkerWidget()
om.SetOrientationMarker(axes)
om.SetInteractor(render_window_interactor)
om.On()
renderer.ResetCamera()
self.iren = render_window_interactor
if __name__ == "__main__":
app = Qt.QApplication(sys.argv)
window = SimpleView()
window.show()
window.iren.Initialize()
sys.exit(app.exec_())
Am I doing something wrong or are they just not compatible?