I want to use the TrackballCamera
InteractorStyle when I don’t hover my actor (a cylinder). In the case where the mouse is over the actor, I want to use the TrackballActor
InteractorStyle.
I know that it is possible to change the current InteractorStyle with the StyleSwitch Object. I created it like this:
styleSwitch = vtk.vtkInteractorStyleSwitch()
styleSwitch.SetCurrentStyleToTrackballCamera()
self.interactor.SetInteractorStyle(styleSwitch)
I also know that i can change the current style by just calling one of the styleSwitch.SetCurrentStyleTo...()
functions.
But how do I do this while hovering an Actor?