Dear All,
When I display a MHD (3D Skull) file with VTK it appears in one rotation/angle(s) position. But I want that initially it will in another angle(s) position. How can I position in another angle(s) and record the transform from the initial position? And determine the RotateX, RotateY and RotateZ.
Or any another way …
Thanks,
Luís Gonçalves