Control over the block representation style (surface, points, wireframe, etc.)

Is there any way to control over the individual block representation style (surface, wireframe , points etc.) like block opacity , block color and block visibility instead of setting actor representation style.

Hello,

Which data set type do you plan to use? vtkImageData? vtkStructuredGrid? …

best,

PC

No, it’s not possible. The representation applies to the entire vtkCompositeDataset