cut 1 branch into 2 meshes BUT not effect any other branches, does VTK support similar operations?
eg.
There are 3 trees located very closely, many branches from its own parent-tree or adjacent-tree are overlapped.
Pick 1 point on 1 branch, based on this point & its closest centerline-point and its adjacent points, determine 1 plane which is vertical to the centerline and the picked-point is on the plane.
Use this plane to cut/split this ONLY branch, BUT not cut/split any other branches even if they are able to intersected with the plane.
Thanks!