I have a vtm file made of 4 vtp representing triangulated surfaces. I would like to display the mesh edges of these surfaces. The following code seems to work only on one of the surfaces. Is there another way to achieve this?
import vtk
actor = vtk.vtkActor()
mapper = vtk.vtkDataSetMapper()
actor.SetMapper(mapper)
reader = vtk.vtkXMLMultiBlockDataReader()
filter = vtk.vtkCompositeDataGeometryFilter()
filter.SetInputConnection(reader.GetOutputPort())
mapper.SetInputConnection(filter.GetOutputPort())
reader.SetFileName("MyFile.vtm")
actor.GetProperty().SetEdgeVisibility(True)
renderer = vtk.vtkRenderer()
renderWindow = vtk.vtkRenderWindow()
renderWindow.AddRenderer(renderer)
renderWindow.SetSize(500, 500)
renderWindowInteractor = vtk.vtkRenderWindowInteractor()
renderWindowInteractor.SetRenderWindow(renderWindow)
renderer.AddActor(actor)
renderWindowInteractor.Initialize()
renderWindow.Render()
renderWindowInteractor.Start()
Here is the result
Thanks for the help