Exporter missing shading

exporter = vtkGLTFExporter()
exporter.SetActiveRenderer(renderer)
exporter.SetRenderWindow(renWin)
exporter.SetFileName(filename)
exporter.SaveNormalOff()
exporter.SaveBatchIdOff()
exporter.InlineDataOn() 
exporter.Write()


58b34bb1-5758-419d-bb17-f4b330dd905b.stl (198.2 KB)

vertices or faces seems to be compressed.
Resulting in missing shadows loaded with cesium, here’s a comparison.

Vexation!
Hope to get a reply.
Thank you very much for your help.