I couldn’t figure out how in vtk to get a rendering effect like ‘fog’ where things fade as they get farther away from the camera. This is sometimes called ‘depth cueing’ such as in this product…
http://docs.pixologic.com/reference-guide/render/depth-cue/
or this one
Could someone point me to the api steps that would be used to reproduce this effect or access the glFog opengl extension that creates this via vtk?