Hoe can I get coordinates of vtkAxesActor after transform?

Hi VTK experts

I’m trying to create a vtkAxesActor(axes) and transform it by rotating.I wonder if there’s any functions can help me find out the coordinates of the X/Y/Z axis after transforming.

I’ve tried to uses math to reason but failed. I wonder if there’s exsisted functions in VTK to help me?(Maybe GetBounds?but I’m not sure what does xmin/xmax/ymin/ymax in this function mean)

Thank you !

vtkAxisActor inherits from vtkProp so the public methods in vtkProp may help you here e.g. GetOrientationWXYZ()

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