Hi VTK experts
I’m trying to create a vtkAxesActor(axes) and transform it by rotating.I wonder if there’s any functions can help me find out the coordinates of the X/Y/Z axis after transforming.
I’ve tried to uses math to reason but failed. I wonder if there’s exsisted functions in VTK to help me?(Maybe GetBounds?but I’m not sure what does xmin/xmax/ymin/ymax in this function mean)
Thank you !