How to achieve this clipping like OpenGL dose?

Hi all,
I find an interesting blog showing the way clipping the iso surface like below.

image

blog source

Can VTK do this ?

Actually, I’m using unstructured grid to achieve the same effort, but way more source consumption.

If you have any hints, pls let me know.

Thanks.

Hello,

Can you post the scene-building code you’re using? What do you mean by “more source consumption”? What do you consider an acceptable resource consumption?

regards,

Paulo