Hello,I add a small actor first,then add another far more bigger actor,then
1,If not invoking the renderer->ResetCamera(),everything seems as expected like this:
but if scrolling the mouse wheel to change the camera distance then rotating the scene,a clip range problem comes up like this:
2,If invoking the renderer->ResetCamera(),clip range problem gone,but camera distance got changed dramatically like this,
and the user needs scroll the mouse wheel multiple times to find small actor back.
Question is:
How to add a far more bigger actor gracefully?