I have several Polydata representing surfaces in the same camera. They are in contact at their boundaries. I can see the polydata mesh that is supposed to be hidden. I tried to change the
ClippingRange but it did not change the result.
Do you know why?
Thanks for your help
You need to play with the line offset on the mapper (static methods).
SetResolveCoincidentTopologyToPolygonOffset() but it does not seem to be enough. From your previous message, I think I have to call
SetResolveCoincidentTopologyLineOffsetParameters() too but I do not understand what the parameters