I have several Polydata representing surfaces in the same camera. They are in contact at their boundaries. I can see the polydata mesh that is supposed to be hidden. I tried to change the ClippingRange but it did not change the result.
I called SetResolveCoincidentTopologyToPolygonOffset() but it does not seem to be enough. From your previous message, I think I have to call SetResolveCoincidentTopologyLineOffsetParameters() too but I do not understand what the parameters factor and units represent.