I have two related questions:
- Is there a way to provide a unique identifier to a vtkActor() ?
- Using
renderer.GetActors()
I get back a collection of actors, I am looking for a specific actor. How can I find and return a pointer to this actor?
I have two related questions:
renderer.GetActors()
I get back a collection of actors, I am looking for a specific actor. How can I find and return a pointer to this actor?