When I zoom out, my point cloud disappeares relativly fast. How can I prevent this?
I guess that’s probably because your data is out of the clipping range of the camera. You can control it by setting a different clipping range see VTK: vtkCamera Class Reference
I have relativly strong mourier effects. Is there a way to prevent this?
That’s always a diffcult task and we can only reduce this effect, some people use post process anti aliasing like MSAA.
In some case using multisampling can reduce this effect, I believe you should have an option in VTK for that probably in the vtkRenderWindow.
btw if you use gaussian splatting in vtk I believe you do your own mapper.
I’m curious about how you support that. I don’t know if it’s possible for you but it would be an awesome contribution to vtk if you can backport it to VTK