I am very new to volume rendering, and I was able to render a 3d Volume using stack of 2D images in png format. The resultant 3dVolume is in grey scale, but I want the color of the volume to be same as the image. How should I be able to acheive it? Any help or guidance is appreciated.
Thank you so much for your help. I am using
volumeMapper = vtk.vtkOpenGLGPUVolumeRayCastMapper(), so how will I be able to invoke SetColorModeToDirectScalars(). I will really appreciate if you can guide me through.