On line 78 of vtkTextActor.cxx, the call to vtkTexture::New() returns a nullptr seemingly because it can’t find a factory to create that type and then I get a segfault when the next line tries to deference that pointer. Is there something special that I need to do in order to be able to instantiate vtkTextureObjects. I haven’t had this problem in older versions of VTK.
I ended up having to manually add:
VTK_MODULE_INIT(vtkRenderingOpenGL2);
VTK_MODULE_INIT(vtkRenderingFreeType);
My understanding is that this should be taken care of by cmake?
Hi @olympionex,
Do you have
find_package(VTK ... REQUIRED
COMPONENTS
RenderingOpenGL2
RenderingFreeType
...
)
...
vtk_module_autoinit(
TARGETS
<YOUR_TARGET_NAME>
...
MODULES
VTK::RenderingOpenGL2
VTK::RenderingFreeType
...
)
...
target_link_libraries(<YOUR_TARGET_NAME>
PUBLIC
VTK::RenderingOpenGL2
VTK::RenderingFreeType
...
)
in your CMakeLists.txt
?
If so, then I think it should be taken care of automatically like you say.
The major new thing here compared to VTK 8 is the vtk_module_autoinit(...)
.
Thanks very much. I had not discovered that yet.