Dear All,
Which mesh topology VTK supports (e.g Face-Vertex Meshes, Winged-Edge Mesches) for image editing or rendering? Are there some lossless conversion functions between these topologies?
Thanks,
Luis Gonçalves
Dear All,
Which mesh topology VTK supports (e.g Face-Vertex Meshes, Winged-Edge Mesches) for image editing or rendering? Are there some lossless conversion functions between these topologies?
Thanks,
Luis Gonçalves