I have a lot of actors in the renderer. When a number reaches around 150, HardwareSelector still returns selection object, but selection.getProperties().prop returns null, not the picked actor.
What could be the reason for this?
I suspect this is because of rounding errors when color values are converted from int to float and back.
In HardwareSelector/index.js: setPropColorValueFromInt() => getPixelData() => convert()
Based on experiment, I’ll use the following hack in getPixelInformation():